Tag: Visual novels
Returning to the End Sky
Darkness is always out there, lurking in everything we fail to “illuminate” with our sense of understanding, fueling fear, terror, and anxiety.
After Nasu: The consumption of myth as data
Our search for the Nasu copycats means it is time to expand the conversation beyond just him. We came looking for a genre, but what does that even mean?
The rise of Kinoko Nasu: A cultural autopsy
Fate/stay night and Kinoko Nasu feel like a whole genre on their own. But why aren’t there more Nasu copycats?
Wonderful Everyday and the landscape within
No matter where one looks in Wonderful Everyday (Subarashiki Hibi), there is no escaping the pervasive importance of its landscapes.
Walking simulators and artistic meaning
Exploring the limits of authorial intent in video games through The Stanley Parable and The Beginner’s Guide.
Fake metafiction: THE Umineko review
Metafiction attempts to erase the existence of its author, the authority of its fictional world, who is even analogous to God. What about Umineko?
When They Cry again, parts 5 & 6
This is probably bon voyage to Umineko’s live-reviewing. After EP8 comes the more classical full reviewing. Have a nice day. See you again.
When They Cry again, part 4
To end EP4, Time to theorise and deduce the solution to Umineko’s mystery as best we can. It’s the one thing we can only do at this precise juncture of the end of the Question Arcs.
When They Cry again, part 2
This time we’ll keep things shorter. Umineko: When They Cry has much, much more consistently well written characters than its older sibling, Higurashi.
When They Cry again, part 1
Umineko: When They Cry is good enough that I want to be reading it, not writing about it. And that is a great compliment to give any story.